Child Adventurer

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THE INTENT
Child Adventurers are a common trope in fantasy literature and so it is not unlikely that a player may themselves wish to step into the role of such a character. The following rules were conceived to allow for the creation of such a character with consideration for their smaller stature and relative inexperience and immaturity. To this end, Child Characters are saddled with a greater degree of restrictions and limitations than the average Hero, but are in turn granted a variety of special features and unique abilities to compensate for these weaknesses. A Child Character is NOT intended to possess the raw power or expertise of a more traditional character; they are side kicks, followers, or the moral center of a party.

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CHILD CHARACTER TRAITS
Child characters possess the following traits in addition to their normal racial traits.  
 * SMALL STATURE: Child Characters are one size category smaller than other members of their Race and have their speed lowered by 5 feet.
 * DEVELOPING BODY: Child Characters cannot possess a starting Strength greater than 8 (10 for Ogres, 6 for Gnomes) at creation and may raise their score by +2 only once over the course of their development. Child Characters may only have a maximum Constitution Score 12 (14 for Ogres and Dwarves).  Feats and Magical Effects are omitted from these restrictions.
 * NIMBLE: Child Characters can move through the space of any creature that is of a size larger than yours (Ogre Children do not gain this ability).